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Performance4 maps · logs.tf
4
Maps
0.92
K/D
1.47
KA/D
161
Avg DPM
0%
Win %
278
DT/m
Class time
Breakdown2h 16m played · logs.tf
0–2–2
Maps · 25%
6–10
Rounds · 37.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| Highlander | 4 | 0–2–2 | 25% | 0.92 | 161 | 2h 16m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| pyro | 4 | 0–2–2 | 25% | 0.92 | 162 | 17 | 19 | 10 | 2h 16m |
Career totals
78
Kills
17/30
85
Deaths
19/30
47
Assists
10/30
21,985
Damage
4,848/30
37,032
Dmg taken
8,166/30
48
Healing
11/30
29,628
Heals recv
6,533/30
3
Caps
1/30
3
Dominations
36
Extinguishes
43
Medpacks
1,227
Medpack HP
3
Builds destr
Aliases
aziron4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Steel | 1 | 0-1 | 0.0 | 0.41 | 128 | 2026-08-30 |
Swiftwater | 1 | 0-0-1 | 50.0 | 0.81 | 176 | 2026-09-20 |
Upward | 1 | 0-0-1 | 50.0 | 1.26 | 133 | 2026-08-19 |
Vigil | 1 | 0-1 | 0.0 | 1.04 | 206 | 2026-09-27 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 56 | 15,774 | 0 | 0 | - | 4 | |
| 6 | 4,017 | 0 | 0 | - | 4 | |
| 4 | 997 | 0 | 0 | - | 2 | |
| 0 | 665 | 0 | 0 | - | 3 | |
| 0 | 281 | 0 | 0 | - | 1 | |
| 0 | 186 | 0 | 0 | - | 1 | |
| 0 | 65 | 0 | 0 | - | 1 | |
| 2 | 0 | 0 | 0 | - | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| spy | 21 | 11 | 32 |
| soldier | 13 | 10 | 17 |
| scout | 11 | 5 | 17 |
| heavy | 8 | 29 | 15 |
| pyro | 7 | 6 | 12 |
| demoman | 4 | 7 | 11 |
| engineer | 6 | 5 | 8 |
| sniper | 4 | 9 | 8 |
| medic | 4 | 1 | 5 |





































