RN
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Performance8 maps · logs.tf
8
Maps
1.04
K/D
1.43
KA/D
234
Avg DPM
50%
Win %
236
DT/m
Class time
Breakdown3h 8m played · logs.tf
4–4
Maps · 50%
18–18
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 8 | 4–4 | 50% | 1.04 | 234 | 3h 8m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| demoman | 8 | 4–4 | 50% | 1.05 | 233 | 15 | 15 | 6 | 3h 7m |
| soldier | 1 | 1–0 | 100% | 0.00 | 285 | 0 | 28 | 0 | 1m |
Career totals
96
Kills
15/30
92
Deaths
15/30
36
Assists
6/30
43,824
Damage
7,006/30
45,921
Dmg taken
7,341/30
16,438
Healing
2,628/30
48,336
Heals recv
7,727/30
43
Caps
7/30
4
Airshots
11
Dominations
187
Medpacks
6,104
Medpack HP
5
Builds destr
Aliases
RNGhesus8
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Gullywash | 2 | 1-1 | 50.0 | 1.53 | 226 | 2019-04-19 |
Process | 2 | 1-1 | 50.0 | 0.85 | 253 | 2019-05-01 |
Product | 2 | 1-1 | 50.0 | 1.18 | 263 | 2019-04-27 |
Snakewater | 1 | 1-0 | 100.0 | 1.44 | 180 | 2019-04-11 |
Sunshine | 1 | 0-1 | 0.0 | 0.46 | 183 | 2019-05-01 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 43 | 22,679 | - | - | - | 8 | |
| 47 | 20,386 | - | - | - | 8 | |
| 4 | 455 | - | - | - | 6 | |
| 0 | 304 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 43 | 25 | 58 |
| scout | 27 | 31 | 34 |
| demoman | 12 | 27 | 18 |
| medic | 7 | 1 | 8 |
| sniper | 2 | 2 | 4 |
| pyro | 2 | 1 | 3 |
| heavy | 1 | 1 | 4 |
| engineer | 2 | 2 | 2 |
| spy | 0 | 1 | 1 |





































