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MU

Performance7 maps · logs.tf

7
Maps
0.03
K/D
0.65
KA/D
8
Avg DPM
28.6%
Win %
48.5%
Accuracy
169
DT/m
Class time
Medic
85,307
healing
29
ubers
5
drops
7.7s
avg uber
5.2s
time to heal
1
adv. lost

Breakdown1h 45m played · logs.tf

2–5
Maps · 28.6%
12–23
Rounds · 34.3%
By format
FormatMapsW–L–TWin%DPMTime
6v672–528.6%111h 45m
By class
ClassMapsW–L–TWin%K/DDA/MTime
medic72–528.6%0.0391h 45m
Career totals
2
Kills
1/30
62
Deaths
18/30
38
Assists
11/30
944
Damage
269/30
17,506
Dmg taken
4,997/30
85,307
Healing
24,350/30
12
Heals recv
3/30
29
Ubers
5
Drops
16
Caps
5/30
1
Dominations
2
Extinguishes
20
Medpacks
675
Medpack HP
Aliases
mug6

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 28.6% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/MHeals/M
Bagel21-150.00.0814833
Sunshine21-150.00.007875
Gullywash10-10.00.000822
Process10-10.00.0010448
Snakewater10-10.00.005797

Weapons· career, by damage

WeaponKillsDamageAcc.
Crusader's Crossbow294448.5%

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout12418
soldier0169
heavy164
spy043
demoman073
sniper052
medic001