XA
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Performance2 maps · logs.tf
2
Maps
0
K/D
1.44
KA/D
7
Avg DPM
50%
Win %
43.8%
Accuracy
210
DT/m
Class time
Medic
45,111
healing
21
ubers
1
drops
7.8s
avg uber
4.7s
time to heal
2
adv. lost
Breakdown54m played · logs.tf
1–1
Maps · 50%
4–8
Rounds · 33.3%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.00 | 7 | 54m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.00 | 8 | 0 | 19 | 27 | 54m |
Career totals
0
Kills
0/30
34
Deaths
19/30
49
Assists
27/30
438
Damage
241/30
11,038
Dmg taken
6,082/30
45,111
Healing
24,855/30
183
Heals recv
101/30
21
Ubers
1
Drops
11
Caps
6/30
3
Dominations
26
Medpacks
533
Medpack HP
1
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 438 | 73 | 32 | 43.8% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 8 | 22 |
| scout | 0 | 20 | 9 |
| demoman | 0 | 5 | 7 |
| medic | 0 | 0 | 6 |
| sniper | 0 | 1 | 5 |







































