RO
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Performance2 maps · logs.tf
2
Maps
0
K/D
0.78
KA/D
3
Avg DPM
50%
Win %
53.5%
Accuracy
167
DT/m
Class time
Medic
32,589
healing
12
ubers
1
drops
7s
avg uber
4s
time to heal
1
adv. lost
Breakdown20m played · logs.tf
1–1
Maps · 50%
5–6
Rounds · 45.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.00 | 6 | 20m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 2 | 1–1 | 50% | 0.00 | 6 | 0 | 27 | 21 | 20m |
Career totals
0
Kills
0/30
18
Deaths
27/30
14
Assists
21/30
128
Damage
189/30
5,508
Dmg taken
8,140/30
32,589
Healing
48,161/30
12
Ubers
1
Drops
3
Caps
4/30
1
Dominations
8
Medpacks
232
Medpack HP
Aliases
バラ ✿2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 0 | 128 | 43 | 23 | 53.5% | 2 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 5 | 6 |
| scout | 0 | 8 | 6 |
| medic | 0 | 0 | 2 |
| demoman | 0 | 4 | 0 |
| engineer | 0 | 1 | 0 |





































