PR
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Performance2 maps · logs.tf
2
Maps
0.65
K/D
1.05
KA/D
125
Avg DPM
50%
Win %
49.7%
Accuracy
191
DT/m
Class time
Breakdown1h 0m played · logs.tf
1–1
Maps · 50%
5–8–2
Rounds · 40%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 0.65 | 125 | 1h 0m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 2 | 1–1 | 50% | 0.70 | 137 | 14 | 20 | 7 | 50m |
| heavy | 2 | 1–1 | 50% | 0.50 | 33 | 3 | 7 | 7 | 9m |
| pyro | 1 | 1–0 | 100% | 0.00 | 52 | 0 | 44 | 22 | 1m |
Career totals
24
Kills
12/30
37
Deaths
18/30
15
Assists
7/30
7,242
Damage
3,594/30
9,626
Dmg taken
4,777/30
4,528
Heals recv
2,247/30
10
Caps
5/30
3
Dominations
39
Medpacks
943
Medpack HP
Aliases
Predator2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 21 | 6,840 | 503 | 267 | 53.1% | 2 | |
| 1 | 300 | 0 | 0 | - | 2 | |
| 0 | 71 | 0 | 0 | - | 1 | |
| 0 | 31 | 38 | 2 | 5.3% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 10 | 13 | 16 |
| soldier | 6 | 13 | 9 |
| demoman | 5 | 9 | 9 |
| medic | 2 | 1 | 4 |
| heavy | 1 | 0 | 1 |




































