TI
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Performance2 maps · logs.tf
2
Maps
1.64
K/D
2.07
KA/D
172
Avg DPM
50%
Win %
36.7%
Accuracy
139
DT/m
Class time
Breakdown51m played · logs.tf
1–1
Maps · 50%
6–6–1
Rounds · 50%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 2 | 1–1 | 50% | 1.64 | 172 | 51m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 2 | 1–1 | 50% | 1.64 | 216 | 13 | 8 | 4 | 51m |
Career totals
23
Kills
13/30
14
Deaths
8/30
6
Assists
4/30
11,089
Damage
6,470/30
10,258
Dmg taken
5,985/30
14,520
Heals recv
8,472/30
9
Caps
5/30
3
Airshots
45
Medpacks
1,740
Medpack HP
Aliases
EVIL | Tacoze2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 1 | 0-1 | 0.0 | 1.09 | 208 | 2016-07-07 |
Snakewater | 1 | 1-0 | 100.0 | 3.67 | 226 | 2016-06-16 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 22 | 6,201 | 306 | 115 | 37.6% | 2 | |
| Rocketlauncher | 0 | 4,713 | - | - | - | 1 |
| 0 | 166 | - | - | - | 1 | |
| 0 | 9 | 10 | 1 | 10% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 8 | 1 | 10 |
| soldier | 6 | 6 | 9 |
| demoman | 4 | 5 | 4 |
| medic | 3 | 0 | 4 |
| sniper | 2 | 1 | 2 |
| heavy | 0 | 1 | 0 |




































