JU
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Performance4 maps · logs.tf
4
Maps
0.38
K/D
0.38
KA/D
134
Avg DPM
0%
Win %
38.8%
Accuracy
272
DT/m
Class time
Breakdown25m played · logs.tf
0–4
Maps · 0%
0–18
Rounds · 0%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 0–4 | 0% | 0.38 | 134 | 25m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 4 | 0–4 | 0% | 0.48 | 175 | 19 | 39 | 0 | 18m |
| sniper | 2 | 0–2 | 0% | 0.14 | 42 | 5 | 36 | 0 | 6m |
| scout | 1 | 0–1 | 0% | 0.00 | 246 | 0 | 53 | 0 | 1m |
Career totals
12
Kills
15/30
32
Deaths
39/30
0
Assists
0/30
3,622
Damage
4,402/30
6,936
Dmg taken
8,430/30
1,222
Heals recv
1,485/30
1
Headshots
40
Medpacks
1,503
Medpack HP
Aliases
yuu4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Process | 2 | 0-2 | 0.0 | 0.47 | 157 | 2020-09-12 |
Metalworks | 1 | 0-1 | 0.0 | 0.43 | 208 | 2020-08-19 |
Snakewater | 1 | 0-1 | 0.0 | 0.00 | 47 | 2020-09-12 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 7 | 2,248 | 67 | 26 | 38.8% | 4 | |
| 4 | 845 | 0 | 0 | - | 3 | |
| 1 | 250 | - | - | - | 2 | |
| 0 | 166 | - | - | - | 1 | |
| 0 | 113 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 5 | 11 | 5 |
| scout | 5 | 13 | 5 |
| pyro | 1 | 2 | 1 |
| demoman | 1 | 3 | 1 |
| spy | 0 | 1 | 0 |
| medic | 0 | 1 | 0 |
| sniper | 0 | 1 | 0 |





































