CU
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Performance8 maps · logs.tf
8
Maps
1.46
K/D
1.8
KA/D
268
Avg DPM
50%
Win %
30.5%
Accuracy
286
DT/m
Class time
Breakdown3h 8m played · logs.tf
4–4
Maps · 50%
21–16–1
Rounds · 56.6%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 8 | 4–4 | 50% | 1.46 | 268 | 3h 8m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| soldier | 8 | 4–4 | 50% | 1.46 | 275 | 26 | 18 | 6 | 3h 8m |
Career totals
163
Kills
26/30
112
Deaths
18/30
39
Assists
6/30
51,744
Damage
8,260/30
51,030
Dmg taken
8,146/30
5,029
Healing
803/30
61,513
Heals recv
9,819/30
35
Caps
6/30
21
Airshots
172
Medpacks
6,408
Medpack HP
Aliases
px. Curt Wild*es5px.Curt Wild*es3
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Turbine | 3 | 0-3 | 0.0 | 0.58 | 236 | 2014-06-08 |
Process | 2 | 2-0 | 100.0 | 2.33 | 315 | 2014-06-15 |
Snakewater | 2 | 1-1 | 50.0 | 1.37 | 248 | 2014-07-06 |
Granary | 1 | 1-0 | 100.0 | 2.43 | 303 | 2014-06-29 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 113 | 47,154 | 0 | 0 | - | 8 | |
| 45 | 4,590 | 16 | 5 | 31.3% | 8 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 69 | 50 | 92 |
| scout | 41 | 37 | 48 |
| demoman | 25 | 20 | 30 |
| medic | 20 | 0 | 22 |
| pyro | 2 | 2 | 4 |
| sniper | 3 | 0 | 3 |
| heavy | 2 | 2 | 2 |
| spy | 1 | 0 | 1 |





































