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Performance8 maps · logs.tf
8
Maps
0.35
K/D
0.73
KA/D
96
Avg DPM
25%
Win %
46.9%
Accuracy
208
DT/m
Class time
Breakdown3h 56m played · logs.tf
2–6
Maps · 25%
19–31–1
Rounds · 38.2%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 8 | 2–6 | 25% | 0.35 | 96 | 3h 56m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| scout | 8 | 2–6 | 25% | 0.33 | 89 | 6 | 18 | 7 | 3h 53m |
| heavy | 1 | 0–1 | 0% | 1.50 | 181 | 28 | 19 | 0 | 3m |
Career totals
50
Kills
6/30
143
Deaths
18/30
55
Assists
7/30
21,224
Damage
2,698/30
47,888
Dmg taken
6,087/30
21,697
Healing
2,758/30
47,823
Heals recv
6,079/30
52
Caps
7/30
3
Dominations
88
Medpacks
2,181
Medpack HP
2
Builds destr
Aliases
JPEG (*.JPG;*.JPEG;*.JPE)8
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 25% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Last played |
|---|---|---|---|---|---|---|
Clearcut | 2 | 0-2 | 0.0 | 0.33 | 112 | 2020-10-09 |
Gullywash | 2 | 2-0 | 100.0 | 0.61 | 108 | 2020-10-16 |
Process | 2 | 0-2 | 0.0 | 0.31 | 68 | 2020-10-02 |
Metalworks | 1 | 0-1 | 0.0 | 0.30 | 85 | 2020-10-28 |
Sunshine | 1 | 0-1 | 0.0 | 0.17 | 92 | 2020-09-25 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 44 | 20,395 | 1,796 | 864 | 48.1% | 8 | |
| 3 | 578 | 0 | 0 | - | 1 | |
| 1 | 180 | 13 | 2 | 15.4% | 5 | |
| 0 | 59 | 46 | 7 | 15.2% | 4 | |
| 0 | 12 | 8 | 1 | 12.5% | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 31 | 49 | 63 |
| scout | 14 | 48 | 24 |
| demoman | 2 | 41 | 14 |
| heavy | 1 | 0 | 1 |
| sniper | 1 | 0 | 1 |
| engineer | 1 | 4 | 1 |
| medic | 0 | 0 | 1 |
| pyro | 0 | 1 | 0 |






































