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artificial-fire

Soldier

Performance6 maps · logs.tf

Breakdown1h 23m played · logs.tf

1–5
Maps · 16.7%
6–27
Rounds · 18.2%
By format
FormatMapsW–L–TWin%DPMTime
6v661–516.7%1401h 23m
By class
ClassMapsW–L–TWin%K/DDA/MTime
soldier51–420%0.401631h 15m
demoman10–10%0.00658m
Career totals
25
Kills
9/30
71
Deaths
26/30
9
Assists
3/30
12,746
Damage
4,606/30
19,912
Dmg taken
7,196/30
406
Healing
147/30
8,412
Heals recv
3,040/30
10
Caps
4/30
5
Airshots
35
Medpacks
1,223
Medpack HP
Aliases
Artificial-Fire4[ DA11A$]blue ranger2

Maps

Strongest maps

Not enough games on any map yet.

Weakest maps

Not enough games on any map yet.

Compared with this player's own 16.7% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.

MapMapsW-L-TWin %K/DDA/M
Badlands21-150.00.59141
Process20-20.00.00159
Gullywash10-10.00.13124
Sunshine10-10.00.41192

Weapons· career, by damage

WeaponKillsDamageAcc.
Rocket Launcher2512,225-
Grenade Launcher0340-
Stickybomb Launcher0181-

Class Matchups· kills/deaths vs each class

VsKillsDeathsAssists
scout91610
soldier63412
medic506
demoman3164
pyro232
sniper020