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Performance4 maps · logs.tf
4
Maps
0.19
K/D
2.06
KA/D
14
Avg DPM
50%
Win %
119
DT/m
Class time
Medic
90,236
healing
44
ubers
6.7s
avg uber
12.6s
time to heal
5
adv. lost
Breakdown1h 36m played · logs.tf
2–2
Maps · 50%
14–8–1
Rounds · 63%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 2–2 | 50% | 0.19 | 18 | 1h 36m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 4 | 2–2 | 50% | 0.10 | 9 | 1 | 9 | 18 | 1h 36m |
| pyro | 2 | 0–2 | 0% | 1.00 | 1220 | 180 | 180 | 60 | 1m |
Career totals
6
Kills
2/30
32
Deaths
10/30
60
Assists
19/30
1,487
Damage
463/30
11,663
Dmg taken
3,632/30
90,236
Healing
28,101/30
44
Ubers
12
Caps
4/30
4
Dominations
3
Extinguishes
24
Medpacks
772
Medpack HP
2
Builds destr
Aliases
Yandere-Chan4
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 50% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Gullywash | 2 | 1-1 | 50.0 | 0.21 | 8 | 995 | 2020-07-23 |
Metalworks | 1 | 1-0 | 100.0 | 0.00 | 20 | 996 | 2020-07-16 |
Process | 1 | 0-1 | 0.0 | 0.21 | 25 | 800 | 2020-07-23 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 3 | 747 | - | - | - | 3 | |
| 1 | 307 | - | - | - | 2 | |
| 0 | 254 | - | - | - | 1 | |
| 0 | 130 | - | - | - | 1 | |
| 0 | 49 | - | - | - | 1 | |
| 2 | 0 | - | - | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 3 | 18 | 28 |
| scout | 3 | 8 | 19 |
| demoman | 0 | 1 | 12 |
| medic | 0 | 2 | 3 |
| heavy | 0 | 2 | 2 |
| pyro | 0 | 0 | 1 |
| sniper | 0 | 1 | 1 |





































