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Performance6 maps · logs.tf
6
Maps
0
K/D
0.97
KA/D
4
Avg DPM
0%
Win %
Class time
Medic
36,444
healing
43
ubers
10
drops
Breakdown1h 52m played · logs.tf
0–6
Maps · 0%
4–28
Rounds · 12.5%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 4 | 0–4 | 0% | 0.00 | 5 | 1h 35m |
| Highlander | 2 | 0–2 | 0% | 0.00 | 8 | 16m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 6 | 0–6 | 0% | 0.00 | 6 | 0 | 21 | 20 | 1h 52m |
Career totals
0
Kills
0/30
77
Deaths
21/30
75
Assists
20/30
617
Damage
166/30
36,444
Healing
9,779/30
43
Ubers
10
Drops
17
Caps
5/30
33
Medpacks
Aliases
{NoH} Trigger Happy4¤SSS¤ Trigger Happy1Trigger Happy1
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 0% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Granary | 2 | 0-2 | 0.0 | 0.00 | 4 | 223 | 2013-05-29 |
Process | 1 | 0-1 | 0.0 | 0.00 | 2 | 301 | 2013-05-29 |
Snakewater | 1 | 0-1 | 0.0 | 0.00 | 11 | 317 | 2013-05-19 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 0 | 30 | 0 |
| spy | 0 | 5 | 0 |
| pyro | 0 | 1 | 0 |
| demoman | 0 | 23 | 0 |
| heavy | 0 | 4 | 0 |
| scout | 0 | 14 | 0 |
















































