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Performance5 maps · logs.tf
5
Maps
0.02
K/D
1.2
KA/D
2
Avg DPM
20%
Win %
63.8%
Accuracy
120
DT/m
Class time
Medic
138k
healing
50
ubers
8
drops
7.3s
avg uber
3.6s
time to heal
10
adv. lost
Breakdown2h 22m played · logs.tf
1–4
Maps · 20%
10–13–2
Rounds · 44%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 5 | 1–4 | 20% | 0.02 | 3 | 2h 22m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 5 | 1–4 | 20% | 0.02 | 2 | 0 | 12 | 14 | 2h 22m |
Career totals
1
Kills
0/30
55
Deaths
12/30
65
Assists
14/30
293
Damage
62/30
18,170
Dmg taken
3,849/30
138,142
Healing
29,264/30
50
Ubers
8
Drops
20
Caps
4/30
3
Dominations
4
Extinguishes
48
Medpacks
1,149
Medpack HP
4
Builds destr
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 20% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
| Map | Maps | W-L-T | Win % | K/D | DA/M | Heals/M | Last played |
|---|---|---|---|---|---|---|---|
Snakewater | 2 | 0-2 | 0.0 | 0.00 | 2 | 869 | 2025-08-12 |
Gullywash | 1 | 1-0 | 100.0 | 0.00 | 2 | 1007 | 2025-08-03 |
Process | 1 | 0-1 | 0.0 | 0.00 | 1 | 1002 | 2025-08-10 |
Sunshine | 1 | 0-1 | 0.0 | 0.10 | 6 | 1077 | 2025-08-10 |
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 1 | 228 | 390 | 249 | 63.8% | 5 | |
| 0 | 65 | 0 | 0 | - | 1 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| scout | 1 | 14 | 26 |
| soldier | 0 | 26 | 26 |
| demoman | 0 | 14 | 9 |
| medic | 0 | 0 | 4 |
| heavy | 0 | 1 | 1 |




































