CG
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Performance13 maps · logs.tf
13
Maps
0.07
K/D
1.11
KA/D
13
Avg DPM
53.8%
Win %
48.8%
Accuracy
156
DT/m
Class time
Medic
285k
healing
113
ubers
6
drops
7.2s
avg uber
5.5s
time to heal
13
adv. lost
Breakdown5h 0m played · logs.tf
7–6
Maps · 53.8%
33–25–1
Rounds · 56.8%
By format
| Format | Maps | W–L–T | Win% | K/D | DPM | Time |
|---|---|---|---|---|---|---|
| 6v6 | 13 | 7–6 | 53.8% | 0.07 | 13 | 5h 0m |
By class
| Class | Maps | W–L–T | Win% | K/D | DA/M | K/30 | D/30 | A/30 | Time |
|---|---|---|---|---|---|---|---|---|---|
| medic | 13 | 7–6 | 53.8% | 0.07 | 12 | 1 | 12 | 12 | 5h 0m |
Career totals
9
Kills
1/30
121
Deaths
12/30
125
Assists
12/30
3,545
Damage
354/30
46,424
Dmg taken
4,635/30
285,440
Healing
28,498/30
70
Heals recv
7/30
113
Ubers
6
Drops
42
Caps
4/30
1
Airshots
1
Dominations
7
Extinguishes
119
Medpacks
3,734
Medpack HP
1
Builds
2
Builds destr
Aliases
im being bombed2
Maps
Strongest maps
Not enough games on any map yet.
Weakest maps
Not enough games on any map yet.
Compared with this player's own 53.8% win rate in this view. A map needs 5 games to count, and each is pulled toward that average as if it had 10 more games played at it, so a short streak can't top the list.
Weapons· career, by damage
| Weapon | Kills | Damage | Shots | Hits | Acc. | Maps |
|---|---|---|---|---|---|---|
| 7 | 3,090 | 1,205 | 588 | 48.8% | 13 | |
| 1 | 260 | 0 | 0 | - | 1 | |
| 1 | 195 | 0 | 0 | - | 3 |
Class Matchups· kills/deaths vs each class
| Vs | Kills | Deaths | Assists |
|---|---|---|---|
| soldier | 2 | 72 | 54 |
| scout | 2 | 22 | 42 |
| demoman | 1 | 20 | 20 |
| medic | 3 | 1 | 13 |
| pyro | 1 | 1 | 3 |
| engineer | 0 | 0 | 2 |
| heavy | 0 | 1 | 0 |
| sniper | 0 | 4 | 0 |







































